As a seasoned engineer from some of California’s leading game development and space/defense companies, Bryan applies his experience developing cutting-edge electronics and software systems to advising innovative clients on patent prosecution, post-grant review, and intellectual property strategy. He has overseen industry-leading patent portfolios and led clients in mission-critical IP matters relating to optics, AI, mobile devices, audio systems, medical devices, wireless communications and networking, computer software, virtual reality, and interactive media — fields in which he often has first-hand experience as a practitioner himself.
As part of MoFo’s Inter Partes Review and Post Grant Practice, Bryan regularly represents patent owners and patent challengers in PTAB trials and ex parte reexamination proceedings. Bryan also has experience with high-stakes district court trials, and works regularly with the IP Litigation Group on patent infringement proceedings.
Prior to law school, Bryan was a software engineer at Activision Blizzard Inc., where he worked on multiple entries in the best-selling Call of Duty video game series; a research engineer at the California Institute of Technology, where he worked on technology for the NASA “Curiosity” Mars rover; and an electrical engineer at Boeing, where he worked on unmanned aerial vehicles. He has additional research and development experience from Ford Motor Company, the Space and Naval Warfare Systems Center, and the MIT Media Lab.
Additionally, Mr. Blumenkopf is active in Morrison & Foerster's pro bono program. He secured a litigation victory in the U.S. Court of Federal Claims for a discharged U.S. Army veteran who had been sexually assaulted by a fellow service member. As a result of Mr. Blumenkopf's advocacy, the veteran was retroactively issued a medical retirement from the Army, bringing with it back pay and much-needed health care benefits.
Mr. Blumenkopf earned a B.S. in Electrical Engineering and Computer Science from the Massachusetts Institute of Technology and a J.D. from the UCLA School of Law, where he was the chief articles editor of the UCLA Journal of Law and Technology.
He is registered to practice in California, before the United States Patent and Trademark Office, and in numerous federal district courts and appellate courts.
Global Technology Company
Member of trial team that won a complete verdict of non-infringement for a leading global technology company in $800 million litigation involving seven patents relating to content protection.
(Eastern District of Texas). Represented Microsoft in patent infringement allegations involving Microsoft's Xbox and Surface products.
(Central District of California). Represented patent owners Panasonic, Mitsubishi, Sanyo, and Warner Bros. in litigation involving video encoding patents essential to the DVD standard.
(Southern District of New York.)Defended Sprint Nextel against patent infringement allegations involving VOIP and mobile device communications.
(Eastern District of Texas) Represented defendant NVIDIA Corp. in patent litigation involving GPU microprocessor architecture and power management techniques.
(Northern District of California) Represented patent owner Cypress in litigation involving SRAM hardware.
(Northern District of California) Represented defendant Coupa Software in patent and trade secret litigation involving cloud-based procurement software.
(District of Delaware) Represented Adobe in patent infringement litigation relating to software security and copy protection.